Thursday 31 March 2011






Micro-Elements:

Sound
We used Visceral sound to add emphasis to sounds which could be considered disturbing. (Idea from Dexter) e.g door creeking, mascara being put back.

We added sound effects on some of the actions like putting mascara on and putting objects in the bag to emphasis perfection and a aural foreshadow of events.

-There was volcano at the beginning and end, a slightly eery sound that was not very loud because we wanted the focus to be on the visuals (dead person) instead of the sound.
-We used contrapuntal music within our thriller to create a sense of psychosis and distort the veiwer.
-Through some sections we didn't put any music and just used diagetic sound to build up suspense.

Editing
We sped up sections (e.g eye seen) to keep the audience attracted and to add distortion to the video.
We used jump cuts


Match on Actions help keep audience attention.

Mis En Scene
-We tried to make our character dress really smart to help emphasis the factor of being a psychopath.
room all neat and tidy, All cosmetics all in a line to help show OCD (factor of a psychopath)

-Dead person dressed similar to reflect psychopath obsession and weirdness. 

-Objects layed out, all important reflect important job.

-Badge to help audience understand the person is important and instead of objectifying her give the audience some background information.



Cinematography
We used a track shot as an establishing shot to help set the scene.
We used exteme close ups on everything with our psychopath but never showed her face fully to objectify and not show her as a full person and reflect the idea of a psychopath by showing her precise grooming.
Match on Actions were used several times to help keep the reader interested and help make the video flow.



Special Effects

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